Creating a Mario style level in Python / Pygame with a visual level editor [Tiled]
In this tutorial you will learn how to create a mario style level for a platformer using the tiled editor. After this video you should have a good idea how to create basically any kind of 2D level (both top down and from the side).
If you don’t know pygame check this video:
Other parts in the mario platformer saga:
Intro -
Player creation -
Project files:
Timestamps:
0:00:00 - Intro
0:00:50 - Using Tiled to create a level
0:31:49 - Exporting TIled CSV files
0:34:47 - Setting up the level in pygame
0:44:03 - Importing CSV files
0:51:45 - Converting CSV data to usable positions
1:08:29 - Importing a tilesheet and slicing it ( terrain placement)
1:24:24 - Setting up all static layers
1:35:25 - Creating and placing the animated tiles
2:25:57 - Adding the sky, water and clouds
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