Bee Girl 3D Game Character Full Pipeline - Part 1

❤️️ This is part 1 of my 3D Game Character Workflow Tutorial Series. Yay! ❤️️ I will break down my working process and show you everything I have learned over the years as a full-time 3D artist in a game studio. I will be creating a bee girl lowpoly game character using Blender and Substance Painter. We will go through every stage of game character creation: starting with highpoly modeling\sculpting, retopology, UV mapping, texturing in Substance Painter. I plan to make two types of textures: handpainted texture and PBR. 🐣 In part 1, we will be focusing on sculpting the character’s face in Blender. I hope you will find this helpful! ◻️ Website - ◻️ Instagram - ◻️ Twitter -
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