MULTI-KNIFE | LIVE #165

Push Blender forward by joining the Development Fund at -- BLENDER TODAY #165 NVIDIA OMNIVERSE BRANCH MODELING Edit Mesh: multi-object edit-mode support for knife project PERFORMANCE Mesh: optimize normal calculation Keyframe: Reduce GPU context switches. RIGGING Add Extras Dropdown Menu to Constraints UI Fix T89984: Improve Icon previews reflective and transmissive materials. UI: Clip Editor: Expose 2D Cursor Location to RNA and UI UI: Clip Editor: Move Annotation Pan
Back to Top