New Eclipse | 6: | Zenith ONe SHot Still | SOlo Eidolons | Volt Prime | Dante Unbound
Hello Everyone Today i bring you an Updated Build for the Eclipse Nerf on the Helminth option since the damage got dropped down significantly, and to start there are couple things to go over. First go into your settings, and on the top right corner type abilities then click on Invert Tap/Hold Abilites options then click on Mirage not Volt and from DEFAULT change it to INVERTED this will make your 4th ability on Volt be a Tap instead of HOld so this way you get the SOLAR ECLIPSE not the LUNAR ECLIPSE. Second we are going to be running Magus MElt with 2 shields for Terralyst Eidolon, and 3 For Gauntalyst/Hydrolyst Eidolon (make sure to void sling on the ground to proc Magus Melt 7 stacks are recommended for maximum damage), this way we can help out our Zenith do more damage, and ofc the more shields you place down the stronger Magus Melt will be, but we ran into a lil problem with our energy consuption since for this build we are running a Blind Rage Rank 8 which make our efficiency at 55% making us need some e