How Sable Outgrew The Shed

----------------------- PLEASE NOTE - there are some audio issues with this video when watched without headphones. This was due to some new hardware conflicts and is sadly unfixable. If you watch with headphones you should have no problems though. Thanks and enjoy! -------------------- In this series, we take a look at videogames and the creative decisions behind them by interviewing the developers. This episode is Greg Kythreotis and Dan Fineberg of Shedworks. Sable is Shedworks’ first game. This is the story of two childhood friends forming a studio and bringing an idea born of a two hour prototype to fruition over the course of five years, and all the challenges that came with that. This is How Sable Outgrew The Shed. If you enjoyed this video, you can support us over at ,
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