BEAROBOT maya motion tests
Justa humble kommie bearobot .)
- [unity3d motion tests]:
- [sketchfab]:
Bearobot has next motion cycles(with “root mo“ ):
- walk forward [3:34];
- walk backward [3:52];
- run cycle [4:11];
- turn left cycle [4:43];
- turn right cycle [4:58];
- axe attack №1 cycle [5:17];
- axe attack №2 cycle [6:00];
- idle cycle [6:48];
- grenade launcher attack cycle [7:33];
- death cycle N1 [8:18];
- death cycle N2 [8:44];
Meshes summary:
- separate cap teeth eyes beard tongue mesh[2048x2048 ao, normal, diffuse, roughness, height maps; 1366 verts, 2442 polys];
- separate body mesh[2048x2048 (and 4096x4096 - normal map only) ao, normal, diffuse, roughness, height and metallic maps; 7526 verts, 7524 polys];
- separate body armor mesh[ao, normal, diffuse, roughness, height, emission and metallic maps; 390 verts, 412 polys];
- separate elbowpads boots mesh[ao, normal, diffuse, roughness, height and metallic maps; 908 vert