Konami & The Picno Preservation Project [ピクノ保存計画] - Part 1
Hello! Today, we have a slightly more peculiar video for your viewing pleasure -- an addition to our small “Gaming Obscura“ video series outlining Konami’s “Picno“ (ピクノ). Released in 1992/1993, the Picno was an obscure edutainment system that had a large emphasis on drawing and writing software (but also covered counting, spelling, reading, matching and animation) and utilized a large drawing canvas and stylus to interact with your T.V. screen. It was released a few months before Sega’s “Pico“, with which it shares basic similarities with (but was considerably more expensive, which likely played into its early demise). Released only in Japan at the initial price of 29,800 yen, roughly two dozen known titles were released for it between 1992 and 1995 (a few miscellaneous pieces of software such as the Save Card and Anime Box not being actual “games“).
There isn’t currently a detailed breakdown of its specs, though it did have
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