Unreal Engine 4 [ Level agr_underground] Testing snork New AI
Hello to everyone, i was working on importing the weapons and the animations and i also worked on the level of the agroprom, i had to make new bump and Normalmap and i make a new AI from scrap, now when the snorks understand that they are in under advantage they will try to escape from the death and they will warn all the other snork in the nearness and will be more probable to get attacked from the back and from the from at the same time.
New Feature: when you walk you will make noise and when you shoot somewhere (depends of the material,concrete,metal,glass) will make more noise and this will warn your enemies about your presence.
I am working to make a way on using the bolt to distact the monsters or enemies, you can make a stealth approach or walk in a room like Rambo.
I also had a little problem with the Navmesh and i am working to fix that,and the snorks can walk more freely and fast.
Lots of people ask me to open a patreon and i opened one:
paypal.
97 views
0
0
6 months ago 00:35:59 1
STAR WARS DEATH TROOPERS Full Gameplay | New Zombie Survival Horror in Unreal Engine 5
6 months ago 00:01:41 5
Runa | Official Announcement Trailer | April 16 on Kickstarter
6 months ago 00:12:45 1
When Spitfires Wing Tipped Cruise Missiles
6 months ago 00:14:35 1
Мы не замечали ШЕОГОРАТА в Айварстеде 11 лет! | Скайрим лор
6 months ago 00:05:16 1
Five Finger Death Punch - Welcome To The Circus (Official Music Video) - Episode 2
6 months ago 00:06:22 1
Blending Objects into Landscapes in UE5: A Guide to Runtime Virtual Texture
6 months ago 01:23:44 1
Первая игра EA без выпрашивания доната ➤ Immortals of Aveum прохождение с вебкой - Часть 1