Quake II Intro : REBUILD (Blender)

// ABOUT THIS Did my best to recreate rather than redesign. This project took about 6 months of plucking away in my free time. I made the visuals (save for the odd planet texture or displacement map), I miscredited audio source at first: The audio I used is from an AI 1080p upres on The Gaming Restoration youtube channel, but I am unsure if they did the audio work too or if that came from somewhere else. Check out the original over here: Built in Blender, textured in Substance Painter, rendered with Cycles. I’m still relatively new to these tools, so critique is much appreciated! // THANKS Wanted to throw a quick shout-out to Josh Gambrell, Grant Abbitt, CG Geek, Default Cube, Blender Guru, and everyone else who posts awesome tutorials. I’ve been learning Blender seriously for just over a year now, and would still be staring at the default cube without these guys – so thank you all for doing what you do. And thank you Corridor Crew podcast for giving me co
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