Houdini Blend Shapes to Unreal Engine Morph Target
Here’s a Quick Test of Houdini Blend shapes to Unreal Engine Morph Target.
If you have any Question, please let me know in the comments and I’ll try my best to answer.
Here’s the tutorial to spawn instanced static meshes in a grid. I did spawn actors, but the idea is the same.
#houdini #unrealEngine
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