If you ever used Decals in Unreal Engine, you already know what I mean. They can’t apply normals as we would expect.
I’ve finally sat down and spent the time to find a satisfying solution.
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Download Sample Project:
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Videos mentioned:
Triplanar Mapping:
Normals from Depth:
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Reoriented Normal Blend MF:
Artstation Showcase:
Gumroad:
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Join Discord:
Support me on Patreon:
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