Testing split patrol spawns in Helldivers 2

In this video we were trying to confirm that if you have multiple players in a Helldivers match split apart from each other in various configurations, you will get multiple enemy patrol spawns. It appears that you do. 75 meters seems to be the cutoff for when a group is considered split. So if all players are 75m or further from each other then a patrol will spawn for each player. If you have 2 players tightly grouped and 1 player off on their own, the game will count that as 2 groups and spawn 2 patrols (and so on and so on for various configurations with 2, 3 or 4 players). If the group comes back together, it starts giving you one patrol spawn again. For more in depth explanations of these concepts and others, see this post:
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