UV unwrapping introduction to this short video series, here I go over the whole process in a short video for maya 2014. Please note UVs can also be unwrapped in Blender for free as it has a good unwrapper too. (video link at bottom of notes). Fingers crossed the unwrap is fixed in Maya with the tools announced for the 2015 version.
1. Choose seams in Maya and cut up
2. Send obj to ZBrush (note ZBrush won’t accept ngons)
3. Open in ZBrush and use ZPlugin - UV Master. And Auto Unwrap
4. Send back to maya
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