Unreal Engine 4 - Ghosts’N Goblins

Ghosts’ n Goblins is a school project that was completed in seven weeks with a team of 8 people. Task: We had to recreate the classic Ghosts’N Goblins games with a next-gen look in Unreal Engine 4. I was the Art Director/level artist. I did some modeling, textures et the shaders.
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