I make a 3D random dragon in sculptris then in Zbrush. Sculptris is just for the major details. I used dynamesh and zremesher after taking it from Sculptris, but it didn’t work so well.
*Update* I have learnt alot of new techniques in Zbrush to model easier and make cleaner topology,
New dragon modeling video:
Sculptris part is sped up x2000
Zbrush part sped up x700
Over all about 6 hours of recorded footage (Exactly 4 hrs in Sculptris), over 8 hours of actua
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