Complex Animations Using Blueprint Triggers (Unreal Engine + Cinema 4D)

In this video, we will show you how you can create an asset with multiple, complex animations and package them up inside of one blueprint. From there, you trigger this animation using a single keyframe. The major benefit to this, is that you can reuse this blueprint asset over and over without having to deal with redundant keyframes cluttering up your timeline. In addition, this method also helps streamline changes to a single asset, which can save time when it comes to changes or revisions. Thanks for watching! 00:00 - intro 00:29 - scene overview 02:38 - C4D setup 05:10 - Ue asset building 09:39 - animation - keyframing 15:20 - animation - geo cache 17:16 - adding a light 19:15 - adding audio 20:29 - light controls 22:38 - constant rotation 24:13 - setup trigger 28:46 - adding more
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