Houdini CHOP Talk 6 - Spring CHOP Building a Delay Effector
One of the things I really miss from my C4D days is the delay effector. Here I’ll show how to build something similar in CHOPs. I also discuss performance differences between my CHOP set up and the MOPs Spring Modifier.
0:00 -- Intro
1:00 -- Overview of the geometry setup
1:21 -- Fracture set up
2:23 -- MOPs set up
4:07 -- Viewing MOPs falloff and Packed Fragments
6:14 -- Comparing the MOPs Spring Modifier
7:52 -- Building the CHOP Delay Effector
9:39 -- One reason CHOPs can feel slow
10:09 -- Optimizing the Motion FX view
12:38 -- Spring CHOP
14:37 -- Performance of the CHOP set up
18:14 -- MOPs tip, ignore zero falloff prims
18:31 -- setting up Delay on rotations
21:37 -- Applying the rotation, a gotcha
24:00 -- Applying transforms onto high res geo
25:28 -- Closing
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