Houdini CHOP Talk 6 - Spring CHOP Building a Delay Effector

One of the things I really miss from my C4D days is the delay effector. Here I’ll show how to build something similar in CHOPs. I also discuss performance differences between my CHOP set up and the MOPs Spring Modifier. 0:00 -- Intro 1:00 -- Overview of the geometry setup 1:21 -- Fracture set up 2:23 -- MOPs set up 4:07 -- Viewing MOPs falloff and Packed Fragments 6:14 -- Comparing the MOPs Spring Modifier 7:52 -- Building the CHOP Delay Effector 9:39 -- One reason CHOPs can feel slow 10:09 -- Optimizing the Motion FX view 12:38 -- Spring CHOP 14:37 -- Performance of the CHOP set up 18:14 -- MOPs tip, ignore zero falloff prims 18:31 -- setting up Delay on rotations 21:37 -- Applying the rotation, a gotcha 24:00 -- Applying transforms onto high res geo 25:28 -- Closing
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