Icarus Landing spaceship Houdini.

To test a real production scenario, a small team of 3 SideFX interns wanted to create a near movie quality shot with almost all the work being done in Houdini. After about two months of hard work the Icarus project is about complete. the Icarus is a big spaceship landing in a hostile canyon setting. all FX work is done in Houdini, most modelling work too I only spent about 4 weeks on the project mainly doing previz, concept art and creating the ship. Travis and Joey then pulled through and finished the re
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