Unreal Spider Movement #2 - Moving on surfaces with any angle
Today in the spider pawn series, we are going to continue with the on wall movement system. as of the previous version, spider bot can move on any surface. but when the angle between the current surface and the next surface is larger than 180 degrees, it had troubles identifying next surface. As a result, it was not able to climb up a ledge even though it can move on a ceiling. Today, we are going to address that issue.
Project Files :
*** the sphere robot character will not be included in the project file. only the blueprints i have created will be included as i don’t have rights to share the character.
The sphere robot character is from unreal marketplace :
full spider pawn series :
► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡Ү
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