360 VR #5 - Controlling Look Direction

Normally 360 VR shots are world-stabilized in SynthEyes, so that the virtual and real world are aligned the same way throughout the shot, so that the user can easily understand the relationship. Here we show how to align the “forward“ direction versus the camera’s path, if that is desired as an artistic choice especially for dynamic shots. Footage used with permission of 360 Heros. 3D Models licensed from Turbosquid.
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