Blender Complete Character Tutorial - Part7 - UV-ing a character

Part 7 of a series. Walks through making a fully modeled, rigged and textured character in Blender. 00:00:00 Intro 00:01:18 Setup 00:02:32 Tweak Mesh 00:03:56 Start UV-ing 00:04:22 Cut wrist boundary 00:05:06 Cut inside of arm 00:06:06 Unwrap the arm 00:06:30 UV the hand 00:09:21 UV the feet 00:12:41 UV the ear 00:12:54 UV the head 00:15:18 UV the neck 00:16:21 UV the eye socket, nostril & inside mouth 00:17:36 UV the side of body 00:18:34 UV the inside of leg 00:19:13 UV the shoulder 00:20:28 Setup a UV map to see where to fix stretching and how to size islands 00:24:28 Unwrap the hand... 00:29:35 Adjust spacing for unwrap 00:31:28 Unwrap the feet 00:32:50 Unwrap the ear & eye 00:34:45 Apply mirror modifier 00:35:24 Unwrap the front of the body 00:35:58 Fix stretching on chest 00:37:35 Straighten legs to fit body on map better 00:39:44 Reduce stretching 00:44:06 Unwrap the back of the body 00:48:30 Unwrap the fac
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