How Arkane Studios Designed Prey - Documentary

SUBSCRIBE for More Free Game Docs ► Become a PATRON to unlock more videos ► We talk to the team at Arkane Austin about the design of their immersive sim cult classic, Prey. Noclip’s work is 100% crowdfunded. Patreon: Website: Store: Instagram: Twitter: Twitch: Podcast: Podcast Channel: Edited, Filmed & Colored by Jeremy Jayne Written & Hosted by Danny O’Dwyer Gameplay Capture by Frank Howley Captions by Megan Carnes 0:00 - Intro 1:58 - Why call it “Prey“ 7:22 - Creating the Space Station of Talos 1 22:22 - Managing Player Choice 31:15 - The Mimic 37:06 - Trouble with GLOO Cannons 43:45 - Harvey’s Thoughts 45:35 - Mooncrash 51:55 - The Ending (Spoilers) 52:35 - Prey’s Reviews & Legacy 57:22 - Credits
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