UE4 Animation Retargeting Toolkit

marketplace link: You want to retarget a different skeleton in UE4 and confused by the workflow? with the new Retarget Toolkit, you can make it in a few minutes! it is very easy to use, intuitive, and simple, select your source skeleton, select your target skeleton, visually assign the bone mappings, match the rest pose, and retarget, that’s all, DONE. writing a toolkit with a viewport from scratch was really hard, - custom viewport - draw bones - make bones selectable - transform bones these were the tricky part, but I learned a lot.
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