Hidetaka Miyazaki and Fumito Ueda on Creating New Worlds
Discover insights on game design shared by Hidetaka Miyazaki and Fumito Ueda during the Reboot Develop conference. Additionally, we will explore Ueda’s background, examining his similarities and differences from Miyazaki.
Playlist:
Sources:
Timestamps:
00:00:00 Reboot Develop
00:01:38 Epiphany
00:03:31 Background
00:03:36 Ueda’s Childhood
00:05:18 Finding Work
00:10:13 Ueda’s Influences
00:11:14 Prince of Persia
00:12:41 Another World
00:14:24 The King and The Mockingbird
00:15:26 Giorgio de Chirico
00:16:53 Attributes
00:17:04 Immersive Games
00:17:26 Minimal UI
00:18:13 Stats and Parameters
00:18:57 Minimal NPCs
00:19:44 Player Immersion
00:21:44 Authentic Artist
00:27:07 Design by Subtraction
00:30:08 Ueda and Miyazaki Similarities
00:30:10 Total Direction
00:32:00 Outsiders
00:33:25 Gameplay First
00:34:07 Player’s Story
00:35:05 Narrative Style
00:37:13 Boss Design
00:38:09 Music Direction
00:39:18 Attention to Detail
00:40:49 Immersive Gameplay
00:42:06 Immersive Worlds
00:43:07 Minimal Maps
00:44:19 Team Size
00:45:31 No Sequels
00:45:49 World Design
00:47:09 Differences
00:47:12 Core Difference
00:49:55 Target Audience
00:50:55 End Goal
00:52:29 Reboot Event
00:55:05 Game Development
00:57:51 Evolution in Creation
00:59:40 Exposition
01:00:57 Minimalism
01:02:31 Game Creators
01:04:36 Creating New Worlds
01:06:00 Indie Games
01:06:38 Create Your Dream
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