110 Industries charges in with another installment to their Wanted: Dead Explained series, following last week’s ‘Combat Explained’ video. In this new trailer, discover all there is to know about Wanted: Dead’s stylish finisher mechanics as well as their importance for gameplay. Wanted: Dead is available to preorder now and is coming to PS5, PS4, Xbox One, Xbox Series X/S & PC on February 14th, Valentine’s Day 2023.
Developed by Japanese studio Soleil, Wanted: Dead is not for the faint of heart, featuring over 50 savage and unique finisher moves that took over 100 hours of motion capture and a dedicated group of stuntmen to assemble.
Takedowns in Wanted: Dead are explosive in variety and feature situational kills, environmental hazards and unique takedowns specific to enemy types. These kills provide bloodthirsty visuals to the onslaught while also serving a vital tactical purpose through replenishing lost health. It’s not as easy as it may appear though, players will come to learn that executing takedowns and finisher moves are essential for progression and will make certain encounters beatable.
Unlocked very early on in the game is Hannah’s ultimate attack. This slick attack will help to stack up staggered enemies, dealing devastating chain finishers that can effectively take down an entire room of enemies. Finishing strikes work by each enemy having an invisible stamina bar (melee enemies typically have more stamina than ranged fighters). As the player damages enemies, this stamina bar depletes slowly and once their stamina falls to zero the enemy enters a staggered animation and can be executed by the player. Another way to attain a finisher is by using last-moment parries with a sword or side arm which automatically drains the enemy’s stamina, providing the perfect opening for a kill.
Wanted: Dead uses a smart system of triggering finishing animations. First, the algorithm looks for the possibility of an environmental kill or a situational kill like using an enemy’s own weapon against them. Then the algorithm ensures that the player has a strong visual variety by constantly moving and rotating around enemies to achieve epic takedowns. These finisher moves are not only visceral and breathtaking, but they also serve a combat purpose making for some truly action-packed gameplay.
“We had a lot of fun creating these unique finisher combos in Wanted: Dead and can’t wait for players to create some chaos on Valentine’s Day,” said Sergei Kolobashkin, founder and Creative Director at 110 Industries. “Stay in the action and keep an eye out for more Wanted: Dead Explained videos coming soon!”
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About 110 Industries
110 Industries is a company that develops, publishes, and distributes video games for gaming consoles and cloud gaming services; provides strategic, transparent and tailored solutions for successful long-term investments on the video game market.
About Soleil
Founded in Tokyo, Japan in 2008, Soleil is a studio with a lifelong passion and expertise in making action games. They tackle risks head on, challenging themselves to make unique and original titles from Japan. Soleil creates games to reawaken the lost enthusiasm we had as kids, triggering the sense of wonder and curiosity people of all ages have within to create memorable moments for those that play their games.
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