BLENDERSUSHI / SV Bounding Box Place On The Ground (LIVENODING097)
Using Sverchok Add-On, I am attempting to place object on the ground level procedurally.
There must be a simple math behind this, however, I always want to do this using this node setup to visually see what is really happening.
1) Firstly, Bounding Box gives you the dimension of the object (width, height, depth)
2) Knowing the height dimension of that object, we can use the information to offset an object half of the height to always place the object on top of the ground. But we need to βresetβ the matri
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