What the hell is that boss fight at the end
General feedback:
--Wtf is that arena boss fight at the end, how do you even do that (maybe I need to rethink my strategy).
--Temporarily remove fall damage when using a spring floor.
Glitches that I can remember off the top of my head:
--A few rendering issues here and there, like invisible floors or buildings that had holes into the void around the perimeter.
--Some invisible walls that you’d run into here and there.
--The first spring floor doesn’t launch you far enough.
--Waterfall sound doesn’t go away if you backtrack, and is way too loud. It doesn’t seem loud in the recording, but that’s because I turned the game volume down in OBS. For the player, the waterfall sound is very loud.
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