Превью геймплея Armored Core VI Fires of Rubicon

I played Armored Core 6: Fires of Rubicon for 6 hours, and as someone previously unfamiliar with Armored Core, I have a lot of thoughts. twitter: TIMESTAMPS 0:00 Intro 0:36 FromSoftware Souls Fan Perspective 1:43 Quick Review 2:16 Basic Overview 2:53 Movement & Boosting 4:24 Targeting/Shooting 5:32 Weapons 6:30 Scanning & Healing 6:44 Combat and STAGGER 8:10 Attack Power and Impact 8:45 More Weapons (sword and shield too) 9:42 Boost Kick and Core Expansion 10:15 Movement is important 10:51 Combat Difficulty 11:23 SOULS-LIKE??? 12:16 Mech Customization 16:32 Missions Overview 18:01 Desert Mission 18:44 Operation Wallclimber Mission 19:26 Mission 11 19:41 FINAL BOSS 20:52 Interview with Director Masaru Yamamura 21:53 Interview Questions/Answers 26:12 Conclusion also big thanks for help from: Onua for creating the SFM pose of the knight in the thumbnail:
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