[CS:GO] A tsunami strikes and floods Inferno (VFX)
A perfectly normal day in CS:GO... except a tsunami strikes and floods the map.
The following text comes from a comment I wrote under a Reddit post on r/GlobalOffensive that I will be putting up around the same time this video goes live.
Before anyone asks, no, this is not a mod or anything like that. It’s CGI. Well, the gameplay itself isn’t CGI but the water is. Something like this wouldn’t be possible in really any game at the moment, unless the simulation is pre-baked. We just aren’t at the level where high quality, real-time liquid simulations are doable yet. Not sure how many years it’ll take until the technology has developed that far. Sorry if this is really obvious to everyone! It’s just I’ve gotten questions like that and people thinking it’s mods before on other similar videos I’ve done in the past, so I wanted to be clear.
The video was made with Blender 3.1 and Houdini (3D programs) along with some tools that this would be impossible wi
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