How To Make Morph Targets | Character Customization Part 1
In this tutorial series I will teach you how to make a character customization system in Unreal Engine using MetaHumans as the example character.
The system I will teach you to make is based on my own system that I implemented for my own game that I showcased in this devlog :
The project files containing the final result of the character creator are available for patrons :
A demo build of my own character customization is also available on patreon.
You can also head to my discord and ask any question you have :
Here are a couple of useful videos on blender’s version of blendshapes called shape keys :
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