New In Houdini 20: Feathers 01 - Creating Feathers
Houdini 20 is out and the literal poster child of this release is the new Feather workflow. And this really is a whole workflow, because it offers tools not only for creating feathers but also for creating a whole plumage, simming and rendering. So, let’s take a look at all of it.
In this episode we’re creating our feather templates from a photo reference you can download here:
Video Chapters:
0:00 Importing the Feather Template
1:06 Creating the Feather
2:53 Tweaking Parameters
4:01 Closer Look at the Feather Geometry
5:13 New Nodes to customize Feathers
8:50 Manipulate Feather Geometry
9:50 Naming for multiple Feathers
10:36 Using the Template as a UV Texture
12:58 Cache the Result