LIVE Project Breakdown | Nike Air Bubble Inflate Animation

LIVE Project Breakdown | Nike Air Bubble Inflate Animation Join Maxon Trainer Elly Wade for her first monthly livestream of 2024! You’ll learn how to create your own self inflating Nike air bubble animation inside Cinema 4D. Including the procedural modeling setup, quick UVing for those perfect texturing additions and how to create a self-inflating simulation with some added alembic tips and tricks. Finally, you’ll be lighting and texturing your final animation in Redshift, borrowing some pre-made assets from the Asset Browser. Download the project file here: Inspired by @va_viniciusaraujo Houdini exploration Maxon Events: Maxon Training Team YouTube: 00:00:00 Waiting Loop 00:01:17 Welcome 00:02:34 Today’s Topic, Preview 00:03:50 Files, Content 00:04:55 Nike Air Bubble Inflate Animation 00:05:49 __ Segmenting matters 00:06:59 __ Serial bags, Cloner setup 00:08:21 __ Connect the Bubble Bags 00:08:51 __ Preparing for UVs, texturing 00:10:36 __ UVedit layout, Automatic UV 00:12:00 __ Creating a design template, PSD 00:13:19 __ Result opened in Photoshop 00:14:07 __ UV island and bubble-surface 00:14:57 __ Simulating setup, Vertex Map 00:16:34 __ Linear Field, Vertex, Growth 00:18:32 __ Linear Filed, keyframe animation 00:19:17 __ Adding Simulation, Balloon tag 00:19:43 __ Gravity adjustment, Units, Scale 00:21:06 __ Simulation Tag settings, Overpressure 00:22:38 __ Simulation Tag settings, Expansion Time 00:24:47 __ Art-directing the inflation, With Force 00:24:38 __ Simulation, Damping 00:27:52 __ Bake as Alembic [1] 00:29:21 __ Time, Speed variations, Alembic 00:29:50 __ Time Remapping, Alembic, Curves, Presets 00:31:17 Next steps 00:31:57 Render Settings, Square, Progressive 00:33:50 Q Boolean options for this setup 00:34:24 Q Animate Overpressure parameter 00:35:25 Nike Air Bubble, Cloth, Surface Sim 00:36:22 __ Bendiness 00:36:45 __ Stretchiness 00:37:11 __ Thickness 00:37:28 __ Preview 00:37:37 __ Target Length, Vertex Map entry 00:38:28 __ Increasing Overpressure 00:39:04 __ Bake as Alembic [2] 00:39:29 Nike Air Bubble, Camera, Light 00:39:49 __ Camera, Composition 00:40:19 __ Light setup, Dome 00:40:34 __ HDRI for Dome light, Area, Rim 00:44:59 __ Background, Color 00:45:47 Nike Air Bubble, Material, Surface 00:46:37 __ Plastic Material, Plastic Wrap 00:48:06 __ Standard Material, Node breakdown 00:50:05 __ Roughness Map 00:51:00 __ Triplanar, caution when animated 00:52:37 __ Height Map, adjustment 00:53:21 __ Claymode, RS Object Tag, Tesselation 00:55:48 __ Min, Max Edge Length 00:56:40 Nike Air Bubble, Material, Graphic, Logo 00:56:57 __ Photoshop, Layer breakdown 00:58:23 __ Material Stacking, adding Texture Node 00:59:01 __ Color Splitter Node 01:01:01 Q Liquids and Grain 01:01:51 Credits for the inspiration 01:02:11 Final and Files, Mini Housekeeping 01:03:32 Thank you and Bye
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