Make a Realistic Flamethrower in Blender - Iridesium
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Time for another hot new video! Get out your heat resistant suits because in this tutorial we will be simulating a flamethrower and creating a realistic fire shader.
At 2:32 I change the Normal Velocity to 0. I accidentally cut that out of the video.
0:00 - Epic Intro
1:27 - Floor and Emitter
2:21 - Particle Settings
3:50 - Smoke Domain Settings
5:39 - Smoke Emitter Settings
6:49 - Smoke Viewport Display
8:22 - Fire Shader
11:02 - Render Setup
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