INFINIWAR: Making a Stylized Real-Time Tactics Roguelike | Devlog #5

Wishlist on Steam now here: Follow me at for gamedev stuff, for occasional gameplay clips and highlights. This is a devlog following my progress creating my first real video game. This episode is an overview of the current high-level game concept. Infiniwar is a low-poly modern military real-time tactics game that combines RPG loot and progression with roguelike replayability. Take command in epic battles. Call down artillery and air strikes. Build and customize your Force to suit your playstyle. Designed to be played forever. === Important Links=== === Chapters === 0:00 Video Overview 1:25 RTS vs RTT 2:43 Gameplay Basics 3:55 Units 4:53 Tactical Assets 5:37 Multiplayer? 6:26 Story Mode? 7:25 Procedural Campaign 8:54 Procedural Maps 11:10 Procedural Enemies 11:47 RPG and Roguelike Elements 12:27 Community Thank You === Music === Music By from
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