The Last of Us | VFX Notes Podcast Ep 45

(chapters below) This time we talk about The Last of Us from HBO. Ian Failes and I discuss the show, the original game, and the visual effects and discuss the practical vs digital debate. Enjoy. A word from our sponsor: Backlight Creative enhances the entire creative project lifecycle. For pre-production, there’s Celtx for script writing, beat boards, shot lists, and planning, and Backlight Gem, a narrative design platform for games and VR. For post-production, you’ve got ftrack Studio to manage creative projects with custom pipelines and reviews with cineSync and ftrack Review for high-res, real-time media collaboration. To manage your assets, connect your own storage to iconik, a scalable cloud-based media asset management platform. You can learn more at: Ftrack - Iconik -
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