In this tutorial we cover a few issues I’ve noticed since the release of Unreal Engine 5.0 that came out on April 5th! Notably Lumen Reflections, Glass/Raytraced Translucency, weird bugs with the Quixel Bridge, crashes, etc. This is intended to be more of a quick-tip kind of thing, I just wanted to get the information out there for those of you who might be having these problems.
Thanks for bearing with me!
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Timestamps:
00:00 - Intro
01:18 - Important Project Settings
02:43 - Pathtracer Tips
03:42 - Quixel Bridge is gone?
04:11 - Lumen Tips
05:42 - Reflection Options
07:15 - New Lumen Reflection Options
08:58 - Raytraced Reflections
12:41 - Raytraced Translucency
15:21 - Outro and Recommendations
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