How I Made This Shot in Unreal Engine 5

In this video, I showcase my workflow for creating three cinematic shots. From photogrammetry / 3D Scanning my old, reliable axe, texturing it, and bringing it into Unreal Engine 5 to create a believable forest environment. I will show you my worldbuilding process, lighting, rendering, and color grading in Davinci Resolve. To download RealityCapture, visit: Photogrammetry / 3D Scanning Tutorials: RealityCapture to Unreal Engine 5: Texture Reprojection: Capturing Lofoten in UE5: Cross-Polarization Tutorial: Lighting Tutorial For Beginners: Color Grading in Davinci Resolve: Purchase EasyFog for Unreal Engine 5: Join my Patreon to get free content and video credits!
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