New Bordeaux − The City of Mafia III

Mafia III’s Nathan Cheever (Lead World Designer) and Petr Zavesky (Lead Architect) share the history, process, and challenges creating New Bordeaux, their fictional version of New Orleans. Topics for Hangar 13’s project will include the collaboration of Art & Design, the role of architecture, landmarks, 1960’s culture, and player affordance. The city became more than a place − it became a unique character! Filmed at Game-Access ’17 in Brno, Czech Republic on May 5, 2017 –
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