1: intro 0:00:00
what this chapter will cover.
Basics of keyframes and frame rates
Brief workflow with Mixamo
Non Linea Animation system
2: Animation basics 0:00:31
Basic Animation (Ball)
key frames (interpolation types) time stretch alt drag selected)
frame range
fps in projects
limitations of retargetting
working with mixamo 0:23:16
3: Retargeting 0:19:40
What is re-targeting
what are its usages
what is the limitations
4: Motion clips (Nonlinear Animation) 0:30:58
what are motion clips?
M
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