Trimming Objects From Each Other & 3D Modeling in zBrush - Scuba Shark Tutorial PART 3
Part 3 of the Scuba Shark Series. This zBrush 3D Modeling Tutorial explains a few key elements, such as:
--How to trim a hole into an object (or how to trim two 3D objects from each other)
--How to build part of a hard surface aspect of your model
--When to start rotating built objects into place
--And also continuing to build and create your character’s body.
This tutorial continues to teach you how to build and model the body and rest of your character, starting with simple shapes first. I focus my expl
27 views
148
36
6 months ago 00:26:07 1
Epic Apollo 11 Diorama: Get Up Close To Moon History!
7 months ago 00:09:11 4
how to create flexible chain in marvelous designer/ with English subtitle
7 months ago 00:24:53 6
Foose Design Hand Built Roadster “Impression“ Full Length Walkthrough
7 months ago 00:13:14 1
Sửa Máy May Không Cắt Chỉ | Thay Dao Cắt Chỉ Máy 1 Kim Điện Tử ( Dao Cắt Vòng ) #nganhmaymac
7 months ago 00:02:27 1
Flight of Nova - Upcoming update 15th September 2024 - Video 2
7 months ago 00:01:55 1
Flight of Nova - Upcoming update 15th September 2024 - Video 1
9 months ago 00:19:56 1
Exercise 81: How to make a ’Textured Vase’ in Solidworks 2018
10 months ago 00:41:25 1
The Cruel Childhood In Afghanistan - How Is Life Like For Them? 🇦🇫