Efficient Geometry-aware 3D Generative Adversarial Networks | GAN Paper Explained

❤️ Become The AI Epiphany Patreon ❤️ 👨‍👩‍👧‍👦 Join our Discord community 👨‍👩‍👧‍👦 In this video I cover the “Efficient Geometry-aware 3D Generative Adversarial Networks“ paper, that introduced a novel explicit-implicit 3D scene representation network and devised a novel framework (dual discrimination, gen/disc pose conditioning, etc.) for SOTA 3D GANs. I also explain how NeRF works in case you didn’t have to chance to read it, yet. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ✅ This video paper: ✅ Website: Supporting papers: ✅ NeRF paper: ✅ Explicit voxel grids paper: ✅ StyleGAN v1: ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ⌚️ Timetable: 00:00 Intro 02:45 Tri-plane 3D scene representation intro 04:25 NeRF in depth 13:35 Explicit voxel grid methods 14:40 Tri-plane 3D scene representation explained 16:40 T
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