The award-winning computer animation Outside In explains the amazing discovery, made by Steve Smale in 1957, that a sphere can be turned inside out by means of smooth motions and self intersections, without cutting or tearing. It convincingly demonstrates how valuable visualization can be in the communication of mathematics.
Audience: Anyone with an interest in mathematics. Children and teenagers are attracted by the graphics and the dialogue, while mathematics undergraduates and graduate students will appr
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