Empowering rigs using Offset Parent Matrix [MAYA 2020]
Maya 2020 features a powerful new way to drive transforms in your rig using an Offset Parent Matrix. This lets you cut down on the number of joints, speed up your rig performance, and allow for more adaptability.
*Update*: I tried my hand at adapting the Emma rig using Offset Parent Matrix. Currently this is still a prototype, but if you’re interested in seeing one possible solution you can check it out here:
Maya 2020 What’s New:
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