Motion Design with Unreal Engine and Cinema 4D | Webinar

Explore how to create motion graphics for broadcast using Unreal Engine and Cinema 4D. We’ll cover: - Maxon Cinema 4D file import - GPU Lightmass Global Illumination - Look development for broadcast - Control Rig set up Make sure to watch until the end as we’ve added bonus content: a demo of how to build the control rig! Timecodes: 00:00 Intro 01:00 Plugins and project settings 02:49 Lighting introduction 03:30 GPU Lightmass (GPULM) 05:10 Lightmap Density 08:25 Volumetric Lightmap 10:25 Stationery Lights 17:15 Volumetric Fog 18:25 Post Process Volume Glow 20:50 Materials 26:45 Cinema 4D start 27:36 Adobe Illustrator 29:08 Logo build in Cinema 4D 33:55 Logo import into Unreal Engine 37:23 Logo animation Unreal Engine 40:14 Mograph setup Cinema 4D 42:12 Mograph import Unreal Engine 44:30 Camera Shake 47:30 Control Rig intro 48:36 Control Rig IK set up 57:40 Control Rig For each loop 59:50 Complete Control Rig tour
Back to Top