Hey! Here is a quick mini tutorial on how to duplicate a mesh along a curve, WITHOUT deforming the copies!
It’s a little bit more complicated than just following a curve, and needs an intermediate object to instantiate our duplicates. I bet this workflow will get better in future versions!
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#A3D #MiniTute #Unity #Beginner
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Handy ZBrush Tools!
Prepare your models for baking quicker with this Batch Rename and Colorize Tool:
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Handy Maya Tools!
Take the pain out of renaming lots of objects quickly and easily with this dockable Maya panel:
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Handy Substance Tools!
Working on a lot of projects? Manage lots of different Substance files in one dockable panel with this handy plugin
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