Learn how to create a procedural Level Builder that uses a single curve to create the walls, ceiling and floor along with doors and props. This lesson brings together Sci Fi panels, crates and tanks into a single tool that makes it easy to generate a complete level inside Unity. Follow along to learn all the steps needed to build this tool then use the Houdini Engine for Unity plug-in to bring the resulting digital asset into the game editor for direct manipulation and assignment of prefabs and materials.
LESSONS and PROJECT FILES:
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