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In this 3d modeling tutorial we’ll take an in-depth look at the problems with Ngons to answer the question: are Ngons really that evil?
Timeline:
00:01 - Introduction
00:28 - What is an Ngon?
01:30 - Typical problems with Ngons
04:35 - Triangulation
06:07 - Rendering/shading issues
09:15 - Sloppy topology
10:06 - Poles
13:39 - Broken subdivision surfaces
14:54 - Retopology
15:03 - Bevel modifire
16:12 - Wireframe
16:53 - Polycount
17:24 - Ngon