Creating Layered Explosions FX in Unity | Rollerdrome

Read the full Rollerdrome case study: Watch the full stream on Unity’s Twitch channel: Alina Sommer and Andrew Fray at Roll7 breakdown all the layers and details of the explosion particle effects in Rollerdrome. Helpful resources: ⭐ Learn more about Unity’s Shader Graph: ⭐ Check out Rollerdrome on Steam: Timestamp: 0:00 The Explosion 0:30 Slow-Mo Implementation 1:35 The Explosion Layers 3:45 Visual inspiration 4:55 Color mapping and texture scrolling 8:55 Random Seeds 9:32 Trail Over Lifetime Curve 11:30 World Space Noise for Cohesive explosions 12:09 Seeing Through Explosions Follow Unity on social Twitter: Instagram:
Back to Top