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David demonstrates some of the new features he added in the last week:
- Separated hotspot scripts from level script
- Added ’displaytext’ so hotspots can display messages
- Changed hotspot collision to work precisely with bounding box
- Fixed missing steam app id in installer
- Progress towards Linux alpha
- Script GUI windows fade in and out smoothly
- Awesomium views only display after texture is processed (no garbage)
- Fixed projected shadows on surfaces without baked shadows