Episode #4 of The Making of Risen 2: Dark Waters let’s the music play!
Deep Silver and Piranha Bytes today released the fourth episode of the six part making-of series that will become available over the course of the next months until the release.
The developers from Piranha Bytes this time describe what kind of music works best for games:
- how a soundtrack for a game gets created even though the game itself is too early to be used as an inspiration
- how the different music tracks get placed in the different areas of a game world
- and how music can convey different moods and emotions in a game.
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